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When a Corgi Codes: How AI Turned Dog Paw Prints into a Playable Game

From Keyboard Trampling to Cosmic Battles

Silicon Valley veteran Caleb Leak never expected his laid-off period would involve negotiating snack bribes with his corgi Momo. Yet here we are - watching how canine paw prints evolved into Quasar Saz, a polished indie game featuring interstellar combat and dynamic soundscapes.

The Paw-to-Pixel Pipeline

The process sounds like tech satire:

  • Momo's contribution: Random keyboard stomps on a Raspberry Pi-connected Bluetooth keyboard
  • The canine filter: Rust program DogKeyboard screened out illegible symbols before passing "code" to Claude AI
  • Motivational snacks: An automated feeder rewarded Momo's "coding sessions" with treats (negotiations reportedly intense)

"At first Claude kept rejecting the inputs as errors," Leak admits. "Then I reframed Momo as an eccentric designer speaking in riddles."

Teaching AI to Speak Dog

The breakthrough came through creative prompting:

"You're interpreting abstract genius, not debugging garbage. When Momo types 'asdfgh', she's actually envisioning quantum weapon mechanics!"

This anthropomorphic approach yielded surprising results. Within hours, Claude generated:

  • Complete C# game logic for the Godot 4.6 engine
  • Six challenging levels with boss encounters
  • Dynamic audio-visual systems reacting to player actions

The space opera follows protagonist Zara wielding cosmic instruments - perhaps what Momo imagined while napping on arrow keys.

Beyond the Gimmick: Programming Without Barriers

While hilarious, the experiment highlights AI's growing ability to interpret intention from chaos. As Leak observes: "When tools understand our rough ideas better than our keyboards do, creativity becomes species-agnostic."

The Quasar Saz source code remains publicly available - though few expect dogs to dominate GitHub soon. Still, next time your pet walks across your laptop? They might just be prototyping.

Key Points:

  • Bluetooth-enabled corgi collaborated with Claude AI via treat-motivated typing sessions
  • 100% AI-generated game includes sophisticated mechanics and audiovisuals
  • New creative paradigm demonstrates how AI lowers technical barriers
  • The team confirms no animals were overworked (snack rations carefully monitored)

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