AI-Powered Games Rake in $660M on Steam Amid Growing Controversy
The AI Gaming Boom: Profits and Pitfalls

The Steam platform has become ground zero for gaming's AI revolution. New data reveals that over 10,000 games now openly use generative AI tools - accounting for roughly 8% of Steam's massive library. What began as a trickle has turned into a flood, with adoption rates climbing steadily over the past five months.
Breaking Revenue Records
These aren't just experimental indie projects anymore. The AI-powered game sector has generated a staggering $660 million collectively. Twelve titles have crossed the $10 million revenue threshold, while another 33 have surpassed $1 million in earnings.
Major franchises are leading the charge:
- Stellaris
- Call of Duty: Black Ops
- inZOI
The financial success challenges persistent myths that AI-assisted games can't achieve commercial viability or critical acclaim.
The Ethical Minefield
Not everyone is celebrating this technological leap. The controversy surrounding "Claire Obfuscule: Expedition 33" made headlines when organizers booted it from Independent Game Awards consideration after developers disclosed their AI usage.
Yet industry titans like Ubisoft and Krafton remain undeterred, doubling down on their "AI-first" strategies. As legendary designer Hideo Kojima recently observed, gaming finds itself caught between creative potential and algorithmic homogenization.
The debate raises tough questions:
- Where should developers draw the line?
- Can procedural generation coexist with artistic integrity?
- Will players ultimately reject or embrace these tools?
For now, the economic incentives appear too strong to ignore. With hundreds of millions at stake, developers continue pushing forward - controversy be damned.
Key Points:
- 8% of Steam games now use generative AI
- $660M total revenue from AI-assisted titles
- 45 games earning over $1M each
- Major publishers embracing "AI-first" strategies